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import { getObjectsByPrototype } from '/game/utils'; |
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import { Creep, Flag, StructureSpawn } from '/game/prototypes'; |
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import { MOVE } from '/game/constants'; |
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var creep1, creep2; |
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export function loop() { |
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var mySpawn = getObjectsByPrototype(StructureSpawn)[0]; |
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var flags = getObjectsByPrototype(Flag); |
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if(!creep1) { |
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creep1 = mySpawn.spawnCreep([MOVE]).object; |
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} else { |
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creep1.moveTo(flags[0]); |
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if(!creep2) { |
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creep2 = mySpawn.spawnCreep([MOVE]).object; |
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} else { |
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creep2.moveTo(flags[1]); |
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} |
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} |
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} |
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