init
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import { getObjectsByPrototype } from '/game/utils';
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import { Creep, Flag, StructureSpawn } from '/game/prototypes';
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import { MOVE } from '/game/constants';
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var creep1, creep2;
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export function loop() {
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var mySpawn = getObjectsByPrototype(StructureSpawn)[0];
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var flags = getObjectsByPrototype(Flag);
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if(!creep1) {
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creep1 = mySpawn.spawnCreep([MOVE]).object;
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} else {
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creep1.moveTo(flags[0]);
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if(!creep2) {
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creep2 = mySpawn.spawnCreep([MOVE]).object;
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} else {
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creep2.moveTo(flags[1]);
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}
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}
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}
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