import { getObjectsByPrototype } from '/game/utils'; import { Creep, Flag, StructureSpawn } from '/game/prototypes'; import { MOVE } from '/game/constants'; var creep1, creep2; export function loop() { var mySpawn = getObjectsByPrototype(StructureSpawn)[0]; var flags = getObjectsByPrototype(Flag); if(!creep1) { creep1 = mySpawn.spawnCreep([MOVE]).object; } else { creep1.moveTo(flags[0]); if(!creep2) { creep2 = mySpawn.spawnCreep([MOVE]).object; } else { creep2.moveTo(flags[1]); } } }