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# ws: a Node.js WebSocket library
[![Version npm](https://img.shields.io/npm/v/ws.svg?logo=npm)](https://www.npmjs.com/package/ws)
[![CI](https://img.shields.io/github/workflow/status/websockets/ws/CI/master?label=CI&logo=github)](https://github.com/websockets/ws/actions?query=workflow%3ACI+branch%3Amaster)
[![Coverage Status](https://img.shields.io/coveralls/websockets/ws/master.svg?logo=coveralls)](https://coveralls.io/github/websockets/ws)
[![Version npm](https://img.shields.io/npm/v/ws.svg)](https://www.npmjs.com/package/ws)
[![Linux Build](https://img.shields.io/travis/websockets/ws/master.svg)](https://travis-ci.org/websockets/ws)
[![Windows Build](https://ci.appveyor.com/api/projects/status/github/websockets/ws?branch=master&svg=true)](https://ci.appveyor.com/project/lpinca/ws)
[![Coverage Status](https://img.shields.io/coveralls/websockets/ws/master.svg)](https://coveralls.io/r/websockets/ws?branch=master)
ws is a simple to use, blazing fast, and thoroughly tested WebSocket client and
server implementation.
ws is a simple to use, blazing fast, and thoroughly tested WebSocket client
and server implementation.
Passes the quite extensive Autobahn test suite: [server][server-report],
[client][client-report].
@@ -13,49 +14,47 @@ Passes the quite extensive Autobahn test suite: [server][server-report],
**Note**: This module does not work in the browser. The client in the docs is a
reference to a back end with the role of a client in the WebSocket
communication. Browser clients must use the native
[`WebSocket`](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket)
object. To make the same code work seamlessly on Node.js and the browser, you
can use one of the many wrappers available on npm, like
[`WebSocket`](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket) object.
To make the same code work seamlessly on Node.js and the browser, you can use
one of the many wrappers available on npm, like
[isomorphic-ws](https://github.com/heineiuo/isomorphic-ws).
## Table of Contents
- [Protocol support](#protocol-support)
- [Installing](#installing)
- [Opt-in for performance](#opt-in-for-performance)
- [API docs](#api-docs)
- [WebSocket compression](#websocket-compression)
- [Usage examples](#usage-examples)
- [Sending and receiving text data](#sending-and-receiving-text-data)
- [Sending binary data](#sending-binary-data)
- [Simple server](#simple-server)
- [External HTTP/S server](#external-https-server)
- [Multiple servers sharing a single HTTP/S server](#multiple-servers-sharing-a-single-https-server)
- [Client authentication](#client-authentication)
- [Server broadcast](#server-broadcast)
- [echo.websocket.org demo](#echowebsocketorg-demo)
- [Use the Node.js streams API](#use-the-nodejs-streams-api)
- [Other examples](#other-examples)
- [FAQ](#faq)
- [How to get the IP address of the client?](#how-to-get-the-ip-address-of-the-client)
- [How to detect and close broken connections?](#how-to-detect-and-close-broken-connections)
- [How to connect via a proxy?](#how-to-connect-via-a-proxy)
- [Changelog](#changelog)
- [License](#license)
* [Protocol support](#protocol-support)
* [Installing](#installing)
+ [Opt-in for performance and spec compliance](#opt-in-for-performance-and-spec-compliance)
* [API docs](#api-docs)
* [WebSocket compression](#websocket-compression)
* [Usage examples](#usage-examples)
+ [Sending and receiving text data](#sending-and-receiving-text-data)
+ [Sending binary data](#sending-binary-data)
+ [Simple server](#simple-server)
+ [External HTTP/S server](#external-https-server)
+ [Multiple servers sharing a single HTTP/S server](#multiple-servers-sharing-a-single-https-server)
+ [Server broadcast](#server-broadcast)
+ [echo.websocket.org demo](#echowebsocketorg-demo)
+ [Other examples](#other-examples)
* [Error handling best practices](#error-handling-best-practices)
* [FAQ](#faq)
+ [How to get the IP address of the client?](#how-to-get-the-ip-address-of-the-client)
+ [How to detect and close broken connections?](#how-to-detect-and-close-broken-connections)
+ [How to connect via a proxy?](#how-to-connect-via-a-proxy)
* [Changelog](#changelog)
* [License](#license)
## Protocol support
- **HyBi drafts 07-12** (Use the option `protocolVersion: 8`)
- **HyBi drafts 13-17** (Current default, alternatively option
`protocolVersion: 13`)
* **HyBi drafts 07-12** (Use the option `protocolVersion: 8`)
* **HyBi drafts 13-17** (Current default, alternatively option `protocolVersion: 13`)
## Installing
```
npm install ws
npm install --save ws
```
### Opt-in for performance
### Opt-in for performance and spec compliance
There are 2 optional modules that can be installed along side with the ws
module. These modules are binary addons which improve certain operations.
@@ -65,30 +64,30 @@ necessarily need to have a C++ compiler installed on your machine.
- `npm install --save-optional bufferutil`: Allows to efficiently perform
operations such as masking and unmasking the data payload of the WebSocket
frames.
- `npm install --save-optional utf-8-validate`: Allows to efficiently check if a
message contains valid UTF-8.
- `npm install --save-optional utf-8-validate`: Allows to efficiently check
if a message contains valid UTF-8 as required by the spec.
## API docs
See [`/doc/ws.md`](./doc/ws.md) for Node.js-like documentation of ws classes and
utility functions.
See [`/doc/ws.md`](./doc/ws.md) for Node.js-like docs for the ws classes.
## WebSocket compression
ws supports the [permessage-deflate extension][permessage-deflate] which enables
the client and server to negotiate a compression algorithm and its parameters,
and then selectively apply it to the data payloads of each WebSocket message.
ws supports the [permessage-deflate extension][permessage-deflate] which
enables the client and server to negotiate a compression algorithm and its
parameters, and then selectively apply it to the data payloads of each
WebSocket message.
The extension is disabled by default on the server and enabled by default on the
client. It adds a significant overhead in terms of performance and memory
The extension is disabled by default on the server and enabled by default on
the client. It adds a significant overhead in terms of performance and memory
consumption so we suggest to enable it only if it is really needed.
Note that Node.js has a variety of issues with high-performance compression,
where increased concurrency, especially on Linux, can lead to [catastrophic
memory fragmentation][node-zlib-bug] and slow performance. If you intend to use
permessage-deflate in production, it is worthwhile to set up a test
representative of your workload and ensure Node.js/zlib will handle it with
acceptable performance and memory usage.
where increased concurrency, especially on Linux, can lead to
[catastrophic memory fragmentation][node-zlib-bug] and slow performance.
If you intend to use permessage-deflate in production, it is worthwhile to set
up a test representative of your workload and ensure Node.js/zlib will handle
it with acceptable performance and memory usage.
Tuning of permessage-deflate can be done via the options defined below. You can
also use `zlibDeflateOptions` and `zlibInflateOptions`, which is passed directly
@@ -102,11 +101,10 @@ const WebSocket = require('ws');
const wss = new WebSocket.Server({
port: 8080,
perMessageDeflate: {
zlibDeflateOptions: {
// See zlib defaults.
zlibDeflateOptions: { // See zlib defaults.
chunkSize: 1024,
memLevel: 7,
level: 3
level: 3,
},
zlibInflateOptions: {
chunkSize: 10 * 1024
@@ -114,11 +112,12 @@ const wss = new WebSocket.Server({
// Other options settable:
clientNoContextTakeover: true, // Defaults to negotiated value.
serverNoContextTakeover: true, // Defaults to negotiated value.
serverMaxWindowBits: 10, // Defaults to negotiated value.
clientMaxWindowBits: 10, // Defaults to negotiated value.
serverMaxWindowBits: 10, // Defaults to negotiated value.
// Below options specified as default values.
concurrencyLimit: 10, // Limits zlib concurrency for perf.
threshold: 1024 // Size (in bytes) below which messages
// should not be compressed.
concurrencyLimit: 10, // Limits zlib concurrency for perf.
threshold: 1024, // Size (in bytes) below which messages
// should not be compressed.
}
});
```
@@ -194,7 +193,7 @@ const fs = require('fs');
const https = require('https');
const WebSocket = require('ws');
const server = https.createServer({
const server = new https.createServer({
cert: fs.readFileSync('/path/to/cert.pem'),
key: fs.readFileSync('/path/to/key.pem')
});
@@ -216,7 +215,6 @@ server.listen(8080);
```js
const http = require('http');
const WebSocket = require('ws');
const url = require('url');
const server = http.createServer();
const wss1 = new WebSocket.Server({ noServer: true });
@@ -249,72 +247,25 @@ server.on('upgrade', function upgrade(request, socket, head) {
server.listen(8080);
```
### Client authentication
```js
const http = require('http');
const WebSocket = require('ws');
const server = http.createServer();
const wss = new WebSocket.Server({ noServer: true });
wss.on('connection', function connection(ws, request, client) {
ws.on('message', function message(msg) {
console.log(`Received message ${msg} from user ${client}`);
});
});
server.on('upgrade', function upgrade(request, socket, head) {
// This function is not defined on purpose. Implement it with your own logic.
authenticate(request, (err, client) => {
if (err || !client) {
socket.write('HTTP/1.1 401 Unauthorized\r\n\r\n');
socket.destroy();
return;
}
wss.handleUpgrade(request, socket, head, function done(ws) {
wss.emit('connection', ws, request, client);
});
});
});
server.listen(8080);
```
Also see the provided [example][session-parse-example] using `express-session`.
### Server broadcast
A client WebSocket broadcasting to all connected WebSocket clients, including
itself.
```js
const WebSocket = require('ws');
const wss = new WebSocket.Server({ port: 8080 });
wss.on('connection', function connection(ws) {
ws.on('message', function incoming(data) {
wss.clients.forEach(function each(client) {
if (client.readyState === WebSocket.OPEN) {
client.send(data);
}
});
// Broadcast to all.
wss.broadcast = function broadcast(data) {
wss.clients.forEach(function each(client) {
if (client.readyState === WebSocket.OPEN) {
client.send(data);
}
});
});
```
A client WebSocket broadcasting to every other connected WebSocket clients,
excluding itself.
```js
const WebSocket = require('ws');
const wss = new WebSocket.Server({ port: 8080 });
};
wss.on('connection', function connection(ws) {
ws.on('message', function incoming(data) {
// Broadcast to everyone else.
wss.clients.forEach(function each(client) {
if (client !== ws && client.readyState === WebSocket.OPEN) {
client.send(data);
@@ -351,21 +302,6 @@ ws.on('message', function incoming(data) {
});
```
### Use the Node.js streams API
```js
const WebSocket = require('ws');
const ws = new WebSocket('wss://echo.websocket.org/', {
origin: 'https://websocket.org'
});
const duplex = WebSocket.createWebSocketStream(ws, { encoding: 'utf8' });
duplex.pipe(process.stdout);
process.stdin.pipe(duplex);
```
### Other examples
For a full example with a browser client communicating with a ws server, see the
@@ -373,6 +309,27 @@ examples folder.
Otherwise, see the test cases.
## Error handling best practices
```js
// If the WebSocket is closed before the following send is attempted
ws.send('something');
// Errors (both immediate and async write errors) can be detected in an optional
// callback. The callback is also the only way of being notified that data has
// actually been sent.
ws.send('something', function ack(error) {
// If error is not defined, the send has been completed, otherwise the error
// object will indicate what failed.
});
// Immediate errors can also be handled with `try...catch`, but **note** that
// since sends are inherently asynchronous, socket write failures will *not* be
// captured when this technique is used.
try { ws.send('something'); }
catch (e) { /* handle error */ }
```
## FAQ
### How to get the IP address of the client?
@@ -385,7 +342,7 @@ const WebSocket = require('ws');
const wss = new WebSocket.Server({ port: 8080 });
wss.on('connection', function connection(ws, req) {
const ip = req.socket.remoteAddress;
const ip = req.connection.remoteAddress;
});
```
@@ -394,14 +351,14 @@ the `X-Forwarded-For` header.
```js
wss.on('connection', function connection(ws, req) {
const ip = req.headers['x-forwarded-for'].split(',')[0].trim();
const ip = req.headers['x-forwarded-for'].split(/\s*,\s*/)[0];
});
```
### How to detect and close broken connections?
Sometimes the link between the server and the client can be interrupted in a way
that keeps both the server and the client unaware of the broken state of the
Sometimes the link between the server and the client can be interrupted in a
way that keeps both the server and the client unaware of the broken state of the
connection (e.g. when pulling the cord).
In these cases ping messages can be used as a means to verify that the remote
@@ -410,14 +367,14 @@ endpoint is still responsive.
```js
const WebSocket = require('ws');
const wss = new WebSocket.Server({ port: 8080 });
function noop() {}
function heartbeat() {
this.isAlive = true;
}
const wss = new WebSocket.Server({ port: 8080 });
wss.on('connection', function connection(ws) {
ws.isAlive = true;
ws.on('pong', heartbeat);
@@ -431,42 +388,10 @@ const interval = setInterval(function ping() {
ws.ping(noop);
});
}, 30000);
wss.on('close', function close() {
clearInterval(interval);
});
```
Pong messages are automatically sent in response to ping messages as required by
the spec.
Just like the server example above your clients might as well lose connection
without knowing it. You might want to add a ping listener on your clients to
prevent that. A simple implementation would be:
```js
const WebSocket = require('ws');
function heartbeat() {
clearTimeout(this.pingTimeout);
// Use `WebSocket#terminate()`, which immediately destroys the connection,
// instead of `WebSocket#close()`, which waits for the close timer.
// Delay should be equal to the interval at which your server
// sends out pings plus a conservative assumption of the latency.
this.pingTimeout = setTimeout(() => {
this.terminate();
}, 30000 + 1000);
}
const client = new WebSocket('wss://echo.websocket.org/');
client.on('open', heartbeat);
client.on('ping', heartbeat);
client.on('close', function clear() {
clearTimeout(this.pingTimeout);
});
```
Pong messages are automatically sent in response to ping messages as required
by the spec.
### How to connect via a proxy?
@@ -481,15 +406,12 @@ We're using the GitHub [releases][changelog] for changelog entries.
[MIT](LICENSE)
[changelog]: https://github.com/websockets/ws/releases
[client-report]: http://websockets.github.io/ws/autobahn/clients/
[https-proxy-agent]: https://github.com/TooTallNate/node-https-proxy-agent
[node-zlib-bug]: https://github.com/nodejs/node/issues/8871
[node-zlib-deflaterawdocs]:
https://nodejs.org/api/zlib.html#zlib_zlib_createdeflateraw_options
[permessage-deflate]: https://tools.ietf.org/html/rfc7692
[server-report]: http://websockets.github.io/ws/autobahn/servers/
[session-parse-example]: ./examples/express-session-parse
[socks-proxy-agent]: https://github.com/TooTallNate/node-socks-proxy-agent
[ws-server-options]:
https://github.com/websockets/ws/blob/master/doc/ws.md#new-websocketserveroptions-callback
[client-report]: http://websockets.github.io/ws/autobahn/clients/
[server-report]: http://websockets.github.io/ws/autobahn/servers/
[permessage-deflate]: https://tools.ietf.org/html/rfc7692
[changelog]: https://github.com/websockets/ws/releases
[node-zlib-bug]: https://github.com/nodejs/node/issues/8871
[node-zlib-deflaterawdocs]: https://nodejs.org/api/zlib.html#zlib_zlib_createdeflateraw_options
[ws-server-options]: https://github.com/websockets/ws/blob/master/doc/ws.md#new-websocketserveroptions-callback