First development of the deploy action (#6)
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Deploy js code to an instance of screeps. Some debugging tools are implemented. Reviewed-on: #6 Co-authored-by: Philipp Horstenkamp <philipp@horstenkamp.de> Co-committed-by: Philipp Horstenkamp <philipp@horstenkamp.de>
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node_modules/screeps-api/test/api.raw.game.js
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node_modules/screeps-api/test/api.raw.game.js
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const assert = require('assert');
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const _ = require('lodash');
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const { ScreepsAPI } = require('../');
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const auth = require('./credentials')
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describe('api.raw.userMessages', function() {
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this.slow(2000);
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this.timeout(5000);
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describe('.mapStats (rooms, statName, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.genUniqueObjectName (type, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.checkUniqueObjectName (type, name, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.placeSpawn (room, x, y, name, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.createFlag (room, x, y, name, color = 1, secondaryColor = 1, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.genUniqueFlagName (shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.checkUniqueFlagName (name, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.changeFlagColor (color = 1, secondaryColor = 1, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.removeFlag (room, name, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.addObjectIntent (room, name, intent, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.createConstruction (room, x, y, structureType, name, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.setNotifyWhenAttacked (_id, enabled = true, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.createInvader (room, x, y, size, type, boosted = false, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.removeInvader (_id, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.time (shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.worldSize (shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.roomTerrain (room, encoded = 1, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.roomStatus (room, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.roomOverview (room, interval = 8, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.market.ordersIndex (shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.market.myOrders ()', function() {
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it('should do untested things (for now)')
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})
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describe('.market.orders (resourceType, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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describe('.market.stats (resourceType, shard = DEFAULT_SHARD)', function() {
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it('should do untested things (for now)')
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})
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// This endpoint is not implemented on S+
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describe.skip('.shards.info ()', function() {
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it('should send a request to /api/shards/info and return shards informations', async function() {
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let opts = _.omit(auth, ['email', 'password'])
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let api = new ScreepsAPI(opts)
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let res = await api.raw.game.shards.info()
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assert.equal(res.ok, 1, 'incorrect server response: ok should be 1')
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assert(_.has(res, 'shards'), 'response has no shards field')
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res.shards.forEach((shard, idx) => {
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assert(_.has(shard, 'name'), `shard ${idx} has no name field`)
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assert(_.has(shard, 'rooms'), `shard ${idx} has no rooms field`)
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assert(_.has(shard, 'users'), `shard ${idx} has no users field`)
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assert(_.has(shard, 'tick'), `shard ${idx} has no tick field`)
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})
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})
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})
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})
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