const assert = require('assert'); const _ = require('lodash'); const { ScreepsAPI } = require('../'); const auth = require('./credentials') describe('api.raw.userMessages', function() { this.slow(2000); this.timeout(5000); describe('.mapStats (rooms, statName, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.genUniqueObjectName (type, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.checkUniqueObjectName (type, name, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.placeSpawn (room, x, y, name, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.createFlag (room, x, y, name, color = 1, secondaryColor = 1, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.genUniqueFlagName (shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.checkUniqueFlagName (name, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.changeFlagColor (color = 1, secondaryColor = 1, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.removeFlag (room, name, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.addObjectIntent (room, name, intent, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.createConstruction (room, x, y, structureType, name, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.setNotifyWhenAttacked (_id, enabled = true, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.createInvader (room, x, y, size, type, boosted = false, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.removeInvader (_id, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.time (shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.worldSize (shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.roomTerrain (room, encoded = 1, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.roomStatus (room, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.roomOverview (room, interval = 8, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.market.ordersIndex (shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.market.myOrders ()', function() { it('should do untested things (for now)') }) describe('.market.orders (resourceType, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) describe('.market.stats (resourceType, shard = DEFAULT_SHARD)', function() { it('should do untested things (for now)') }) // This endpoint is not implemented on S+ describe.skip('.shards.info ()', function() { it('should send a request to /api/shards/info and return shards informations', async function() { let opts = _.omit(auth, ['email', 'password']) let api = new ScreepsAPI(opts) let res = await api.raw.game.shards.info() assert.equal(res.ok, 1, 'incorrect server response: ok should be 1') assert(_.has(res, 'shards'), 'response has no shards field') res.shards.forEach((shard, idx) => { assert(_.has(shard, 'name'), `shard ${idx} has no name field`) assert(_.has(shard, 'rooms'), `shard ${idx} has no rooms field`) assert(_.has(shard, 'users'), `shard ${idx} has no users field`) assert(_.has(shard, 'tick'), `shard ${idx} has no tick field`) }) }) }) })