11 lines
421 B
JavaScript
11 lines
421 B
JavaScript
import { getObjectsByPrototype } from '/game/utils';
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import { Creep } from '/game/prototypes';
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import { ERR_NOT_IN_RANGE } from '/game/constants';
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export function loop() {
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var myCreep = getObjectsByPrototype(Creep).find(creep => creep.my);
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var enemyCreep = getObjectsByPrototype(Creep).find(creep => !creep.my);
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if(myCreep.attack(enemyCreep) == ERR_NOT_IN_RANGE) {
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myCreep.moveTo(enemyCreep);
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}
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} |