17 lines
647 B
JavaScript
17 lines
647 B
JavaScript
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import { prototypes, utils, constants } from '/game';
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export function loop() {
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var creep = utils.getObjectsByPrototype(prototypes.Creep).find(i => i.my);
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var source = utils.getObjectsByPrototype(prototypes.Source)[0];
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var spawn = utils.getObjectsByPrototype(prototypes.StructureSpawn).find(i => i.my);
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if(creep.store.getFreeCapacity(constants.RESOURCE_ENERGY)) {
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if(creep.harvest(source) == constants.ERR_NOT_IN_RANGE) {
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creep.moveTo(source);
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}
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} else {
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if(creep.transfer(spawn, constants.RESOURCE_ENERGY) == constants.ERR_NOT_IN_RANGE) {
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creep.moveTo(spawn);
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}
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}
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}
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